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He managed to gather an additional 6 stars from older versions, exploiting removed areas and reassigned star IDs, for a grand total of 149 stars. User TheGreatestRoman has acquired 143 stars while testplaying v0.7 on November 10th, 2021, along with finding 4 duplicates, which is where the star count on the hack's page originates from (although it was eventually reduced to 140, due to apparent issues with MIPS and the unfeasibility of the 100 coin star in Tall, Tall Mountain. The hack's star count is currently uncertain due to the large number of areas and the occasional duplicate star IDs. He then later uploaded an hour-long preview video of v0.8 which showcases more than 10 new areas, revamped sound effects, new music, and other changes.
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In January 2022, Christopher, disappointed by the sluggish progress on the decomp port, continued working on the hack. Around the same time, Jefftastic, another game developer with a history in SM64 hacking, began working on converting B3313 into decomp, a more versatile hacking method, potentially adding new content to it eventually as well, as a way of shifting the hack towards a v1.0 release. On November 22nd, 2021, the 26th anniversary of Shoshinkai 1995, Christopher released v0.7, another major update, along with his announcement of taking a hiatus from developing the hack in favor of his other personal projects. This was a subtle reference to the " build" meme, a mythical beta version of Super Mario 64 said to be haunted by the personalization AI. The next big move was made on 29th July of the same year, when V0.6.1, a major update, got released. Development on the hack started in late 2020, The first public build, V0.4, was released on 26th April 2021.
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